Some creatures and objects have [[Resistance]] or [[Vulnerability]] to certain [[Damage Types]]. If you have [[Resistance]] to a [[Damage Types|Damage Type]], damage of that type is halved against you (round down). > [!EXAMPLE] Example > If you have [[Resistance]] to [[Cold]] damage and are hit with 9 points of [[Cold]] damage. The damage you take is 4 [[Cold]] damage. > [!WARNING] No Stacking > Multiple instances of [[Resistance]] that affect the same [[Damage Types|Damage Type]] count as only one instance. If you have [[Resistance]] to all damage, and [[Resistance]] to [[Necrotic]] damage, [[Necrotic]] damage is reduced by half against you. > [!FAQ] Order of Application > Modifier to damage are applied in the following order: > - Adjustments such as bonuses, penalties or multipliers are applied first; > - [[Resistance]] is applied second; > - [[Vulnerability]] is applied third. > [!EXAMPLE] Example of Application > A creature has [[Resistance]] to all damage and [[Vulnerability]] to [[Fire]] damage, and it's within a magical aura that reduces all damage by 5. If it takes 28 [[Fire]] damage, the damage is first reduced by 5 (to 23), then halved for the creature's [[Resistance]] (and rounded down to 11), then doubled for its [[Vulnerability]] (to 22).