#homebrew
A weapon with Mighty is particularly devastating. When making an Attack with a weapon with this property you can add your [[Strength]] modifier an additional time.
If there is a number denoted next to the Mighty value, such as Mighty 2 or Mighty 5, the character must have AT MINIMUM a [[Strength]] modifier equal to the respective number in order to benefit from the additional damage. Characters using a weapon with the Mighty property that do not meet the [[Strength]] requirement have disadvantage on all attacks using said weapon.
Example: Zog'Zog attacks with a [[Greatclub]] with the Mighty property. Zog'Zog has a [[Strength]] score of 14. Zog'Zog's damage is 1d10+2 (Str Mod) + 2 (Mighty)