You’ve learned to put the weight of a weapon to your advantage, letting its momentum empower your strikes. You gain the following benefits:
- On your turn, when you score a [[Critical Hits|Critical Hit]] with a melee weapon or reduce a creature to 0 hit points with one, you can make one melee weapon attack as a [[Bonus Action]].
- Before you make a melee attack with a [[Heavy]] weapon that you are proficient with, you can choose to take a –5 penalty to the attack roll. If the attack hits, you add +10 to the attack’s damage.