You can prepare and deliver deadly poisons, granting you the following benefits:
- When you make a damage roll that deals poison damage, it ignores resistance to poison damage.
- You can apply poison to a weapon or piece of ammunition as a [[Bonus Action]], instead of an [[Action]].
- You gain [[Proficiency]] with the [[Tools#Poisoner's Kit|Poisoner's Kit]] if you don't already have it. With one hour of work using a [[Tools#Poisoner's Kit|Poisoner's Kit]] and expending 50gp worth of materials, you can create a number of doses of potent poison equal to your proficiency bonus. Once applied to a weapon or piece of ammunition, that creature must succeed on a DC 14 [[Constitution Saving Throw]] or take 2d8 [[Poison]] damage and become [[Poisoned]] until the end of your next turn.