When you make a [[Long Jump]], you leap horizontally a number of feet up to your [[Strength]] score if you move at least 10 feet immediately before the [[Jump]]. When you make a standing [[Long Jump]], you can leap only half that distance. Either way, each foot you jump costs a foot of movement.
If you land in [[Difficult Terrain]], you must succeed on a DC 10 [[Dexterity]] ([[Acrobatics]]) check or have the [[Prone]] condition.
This [[Long Jump]] rule assumes that the height of the jump doesn’t matter, such as a jump across a stream or chasm. At your DM’s option, you must succeed on a DC 10 [[Strength]] ([[Athletics]]) check to clear a low obstacle (no taller than a quarter of the jump’s distance), such as a hedge or low wall. Otherwise, you hit the obstacle.