As a [[Bonus Action]] on the character’s turn, they can expend one [[Spell Slot]], or expend a single use of a [[Spell]] if the [[Spell]] is gained through a [[Racial Feature]] or [[Feats|Feat]], and gain a number of [[Spelldriving Points]] equal to the slot or spell’s base level to their spelldriving point bank. *Note that expending spells in this way does not create the normal effects for the spell.*  A Spelldriver may have as many [[Spelldriving Points]] in their spelldriving point bank as determined by their character level. See [[Spelldriving Point Bank Maximums]]. A character’s spelldriving point bank is emptied, and all unused spelldriving points discarded, at the end of a [[Long Rest]]. > [!EXAMPLE] Example > A character can cast [[Faerie Fire]], a 1st-level spell, through one of their [[Racial Feature|Racial Traits]]. They choose to expend the spell which gets converted into 1 [[Spelldriving Points|Spelldriving Point]]. A character then expends their [[Darkness]] spell, converting it into 2 [[Spelldriving Points]]. The Spelldriver regains use of those spell slots when they complete a [[Long Rest]].