### Summary
The [[Airship First Mate|First Mate's]] job is to keep morale high. [[Airship First Mate|First Mates]] provide supervision, discipline, and encouragement to the ship's crew.
[[Airship First Mate|First Mates]] benefit from high [[Charisma]], as well as [[Proficiency]] in [[Intimidation]] and [[Persuasion]].
### Role Proficiencies
![[Airship Role Proficiencies]]
#### First Mate Role Proficiencies
The [[Airship First Mate|First Mate]] can add their [[Proficiency Bonus]] whenever they make a skill check to enact discipline, push the crew to excel, or boost the crew's morale. If the [[Airship First Mate|First Mate]] is already proficient in the requisite skill to make the check, their proficiency bonus is doubled for that check. The check can not benefit from more than one feature (such as [[Expertise]]) that doubles the [[Proficiency Bonus]].
| Character Level | Role Proficiency |
| :-------------: | --------------------------------------------------------- |
| 1st | [[Morale Booster]], [[Do as I Say]] |
| 5th | [[Whip 'Em into Shape]], [[Show 'Em How It's Done]] |
| 11th | [[Inspiring Airship Leader]], [[Improved Morale Booster]] |
| 17th | [[Give 'Em All Ya Got!]], [[Improved Logistics]] |
##### Morale Booster
![[Morale Booster]]
##### Do as I Say
![[Do as I Say]]
##### Whip 'Em into Shape
![[Whip 'Em into Shape]]
##### Show 'Em How It's Done
![[Show 'Em How It's Done]]
##### Inspiring Airship Leader
![[Inspiring Airship Leader]]
##### Improved Morale Booster
![[Improved Morale Booster]]
##### Give 'Em All ya Got!
![[Give 'Em All Ya Got!]]
##### Improved Logistics
![[Improved Logistics]]