### Summary The [[Airship First Mate|First Mate's]] job is to keep morale high. [[Airship First Mate|First Mates]] provide supervision, discipline, and encouragement to the ship's crew. [[Airship First Mate|First Mates]] benefit from high [[Charisma]], as well as [[Proficiency]] in [[Intimidation]] and [[Persuasion]]. ### Role Proficiencies ![[Airship Role Proficiencies]] #### First Mate Role Proficiencies The [[Airship First Mate|First Mate]] can add their [[Proficiency Bonus]] whenever they make a skill check to enact discipline, push the crew to excel, or boost the crew's morale. If the [[Airship First Mate|First Mate]] is already proficient in the requisite skill to make the check, their proficiency bonus is doubled for that check. The check can not benefit from more than one feature (such as [[Expertise]]) that doubles the [[Proficiency Bonus]]. | Character Level | Role Proficiency | | :-------------: | --------------------------------------------------------- | | 1st | [[Morale Booster]], [[Do as I Say]] | | 5th | [[Whip 'Em into Shape]], [[Show 'Em How It's Done]] | | 11th | [[Inspiring Airship Leader]], [[Improved Morale Booster]] | | 17th | [[Give 'Em All Ya Got!]], [[Improved Logistics]] | ##### Morale Booster ![[Morale Booster]] ##### Do as I Say ![[Do as I Say]] ##### Whip 'Em into Shape ![[Whip 'Em into Shape]] ##### Show 'Em How It's Done ![[Show 'Em How It's Done]] ##### Inspiring Airship Leader ![[Inspiring Airship Leader]] ##### Improved Morale Booster ![[Improved Morale Booster]] ##### Give 'Em All ya Got! ![[Give 'Em All Ya Got!]] ##### Improved Logistics ![[Improved Logistics]]