### Summary The [[Master-at-Arms]] oversees the ship’s combat readiness and ensures that the crew is well-prepared for boarding actions, repelling invaders, and maintaining discipline during battles. They specialize in bolstering the effectiveness of the crew in combat scenarios, particularly in skirmishes and close-quarters fighting. The best [[Master-at-Arms|Masters-at-Arms]] have strong [[Strength]] and [[Charisma]] scores and are typically proficient in [[Intimidation]]. ### Role Proficiencies ![[Airship Role Proficiencies]] #### Master-at-Arms Role Proficiencies In addition to the Proficiencies below, the [[Master-at-Arms]] can add their [[Proficiency Bonus]] when making checks to organize or lead combat operations during boarding actions or when repelling invaders. If the [[Master-at-Arms]] is already proficient in the requisite skill to make the check, their [[Proficiency Bonus]] is doubled for that check. The check cannot benefit from more than one feature (such as [[Expertise]]) that doubles the [[Proficiency Bonus]]. | Character Level | Role Proficiency | | :-------------: | -------------------------------------------------- | | 1st | [[Drill Sergeant]], [[Deck Commander]] | | 5th | [[Rallying Cry]], [[Boarding Precision]] | | 11th | [['Hold the Line Men']], [[Crew's Martial Prowess]] | | 17th | [[Unstoppable Onslaught]], [[Absolute Discipline]] | ##### Drill Sergeant ![[Drill Sergeant]] ##### Deck Commander ![[Deck Commander]] ##### Rallying Cry ![[Rallying Cry]] ##### Boarding Precision ![[Boarding Precision]] ##### 'Hold the Line Men' ![['Hold the Line Men']] ##### Crew's Martial Prowess ![[Crew's Martial Prowess]] ##### Unstoppable Onslaught ![[Unstoppable Onslaught]] ##### Absolute Discipline ![[Absolute Discipline]]