### Summary
The [[Master-at-Arms]] oversees the ship’s combat readiness and ensures that the crew is well-prepared for boarding actions, repelling invaders, and maintaining discipline during battles. They specialize in bolstering the effectiveness of the crew in combat scenarios, particularly in skirmishes and close-quarters fighting.
The best [[Master-at-Arms|Masters-at-Arms]] have strong [[Strength]] and [[Charisma]] scores and are typically proficient in [[Intimidation]].
### Role Proficiencies
![[Airship Role Proficiencies]]
#### Master-at-Arms Role Proficiencies
In addition to the Proficiencies below, the [[Master-at-Arms]] can add their [[Proficiency Bonus]] when making checks to organize or lead combat operations during boarding actions or when repelling invaders. If the [[Master-at-Arms]] is already proficient in the requisite skill to make the check, their [[Proficiency Bonus]] is doubled for that check. The check cannot benefit from more than one feature (such as [[Expertise]]) that doubles the [[Proficiency Bonus]].
| Character Level | Role Proficiency |
| :-------------: | -------------------------------------------------- |
| 1st | [[Drill Sergeant]], [[Deck Commander]] |
| 5th | [[Rallying Cry]], [[Boarding Precision]] |
| 11th | [['Hold the Line Men']], [[Crew's Martial Prowess]] |
| 17th | [[Unstoppable Onslaught]], [[Absolute Discipline]] |
##### Drill Sergeant
![[Drill Sergeant]]
##### Deck Commander
![[Deck Commander]]
##### Rallying Cry
![[Rallying Cry]]
##### Boarding Precision
![[Boarding Precision]]
##### 'Hold the Line Men'
![['Hold the Line Men']]
##### Crew's Martial Prowess
![[Crew's Martial Prowess]]
##### Unstoppable Onslaught
![[Unstoppable Onslaught]]
##### Absolute Discipline
![[Absolute Discipline]]