### Summary All ships need healers, not just those that participate in combat. The ship's medic also keeps illnesses from spreading on the ship and ensures that the ship is sanitary. [[Medic|Medics]] benefit from high [[Intelligence]] or [[Wisdom]] scores, as well as [[Proficiency]] with [[Tools#Herbalism Kit|Herbalism Kits]] and the [[Medicine]] skill. Of course, access to magical healing is a huge boon as well. ### Role Proficiencies ![[Airship Role Proficiencies]] #### Medic Role Proficiencies In addition to the Proficiencies below, the [[Medic]] can add their [[Proficiency Bonus]] to skill checks made to determine illnesses and injuries and ensure that the ship's quarters and cargo are safe and sanitary. If the [[Medic]] is already proficient in the requisite skill to make the check, the [[Proficiency Bonus]] is doubled for that check. The check cannot benefit from more than one feature (such as [[Expertise]]). | Character Level | Role Proficiency | | :-------------: | -------------------------------------------- | | 1st | [[Combat Medic]], [[Treatment]] | | 5th | [[Poison Care]], [[Safety First]] | | 11th | [[Dedicated Care]], [[Healing Instructions]] | | 17th | [[Advanced Care]], [[Endure]] | ##### Combat Medic ![[Combat Medic]] ##### Treatment ![[Treatment]] ##### Poison Care ![[Poison Care]] ##### Safety First ![[Safety First]] ##### Dedicated Care ![[Dedicated Care]] ##### Healing Instructions ![[Healing Instructions]] ##### Advanced Care ![[Advanced Care]] ##### Endure ![[Endure]]