### Summary
All ships need healers, not just those that participate in combat. The ship's medic also keeps illnesses from spreading on the ship and ensures that the ship is sanitary.
[[Medic|Medics]] benefit from high [[Intelligence]] or [[Wisdom]] scores, as well as [[Proficiency]] with [[Tools#Herbalism Kit|Herbalism Kits]] and the [[Medicine]] skill. Of course, access to magical healing is a huge boon as well.
### Role Proficiencies
![[Airship Role Proficiencies]]
#### Medic Role Proficiencies
In addition to the Proficiencies below, the [[Medic]] can add their [[Proficiency Bonus]] to skill checks made to determine illnesses and injuries and ensure that the ship's quarters and cargo are safe and sanitary. If the [[Medic]] is already proficient in the requisite skill to make the check, the [[Proficiency Bonus]] is doubled for that check. The check cannot benefit from more than one feature (such as [[Expertise]]).
| Character Level | Role Proficiency |
| :-------------: | -------------------------------------------- |
| 1st | [[Combat Medic]], [[Treatment]] |
| 5th | [[Poison Care]], [[Safety First]] |
| 11th | [[Dedicated Care]], [[Healing Instructions]] |
| 17th | [[Advanced Care]], [[Endure]] |
##### Combat Medic
![[Combat Medic]]
##### Treatment
![[Treatment]]
##### Poison Care
![[Poison Care]]
##### Safety First
![[Safety First]]
##### Dedicated Care
![[Dedicated Care]]
##### Healing Instructions
![[Healing Instructions]]
##### Advanced Care
![[Advanced Care]]
##### Endure
![[Endure]]