You’ve honed your ability to lob weaponry into the fray, including weapons not meant for ranged combat. You gain the following benefits: - Increase your [[Strength]] or [[Dexterity]] score by 1. - Weapons without the [[Thrown]] property have the [[Thrown]] property for you. One-handed weapons have a normal range of 20 feet and a long range of 60 feet, while two-handed weapons have a normal range of 15 feet and a long range of 30 feet. - Weapons that already have the [[Thrown]] property increase their short range by 20 feet and their long range by 40 feet for you. - When you miss with a [[Thrown]] [[Making an Attack|Weapon Attack]] using a [[Light]] weapon, the weapon returns to your grasp like a boomerang at the end of your turn, unless something prevents it from returning. You can catch and stow as many weapons as you threw in this way.