When a character fails all three of their [[Death Saving Throw|Death Saving Throws]], their soul has already departed the mortal realm. However, in a final act of defiance, resolve, or sheer willpower, they may take **one last [[Action]]** before fading entirely.
- This [[Action]] must be taken immediately upon failing the third Death Saving Throw.
- The [[Action]] cannot restore or stabilize the character in any way (such as reviving themselves or regaining [[Hit Points]]).
- In this fleeting moment, the character can shape the impact of their departure, whether by striking a final blow, opening a path for their allies, disrupting an enemy’s plan, or ensuring their sacrifice was not in vain. This is their defining last act—one final mark upon the world before they pass beyond.